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Endless space save editor
Endless space save editor






endless space save editor

Some passenger transport missions also require the movement of cargo. Payment depends on distance and number of passengers transported. Both modifiers can be present at the same time, and increase the payment.Ī simple mission type where you must transport passengers from one place to another. Some cargo delivery missions are "bulk" missions, which require the movement of large quantities of cargo, while others can be "rush" missions, which require you to finish transporting the cargo by a certain date. Upon jumping into the system, the bounty will only target the player (and escorts), likely to make it more difficult for the player and so that the money can go to the player rightfully.Ī simple mission type where you must transport a quantity of cargo from one destination to another, with the payment depending on the quantity of cargo and the distance from one destination to another by hyperdrive. įriendly NPCs do not attack bounties, unlike pirates.

endless space save editor endless space save editor

Players tend to prefer taking these missions and then continuing on their business the mission target will present itself then as an ambush, but with a good ship, pirates ambush the player anyway, and it saves a lot of time searching for the target.

endless space save editor

The bounty is always in one system, if you find them then leave the system you can go back at any time and they will still be there. Named pirates will always be within two systems of the planet offering the bounty, unless they are marauder bounties then it's up to three jumps away. (The editor assumes this opens up either at a certain combat rating, or after a certain amount of time has passed.) Escort a novice pilot to x planet and then return.Escort cargo fleet "there and back" (possibly exclusive to the free worlds campaign? Only time the editor has noticed it.).Very highly paid, usually a return journey involved. The higher paying missions are often dangerous without a decent fleet, but with a little persistence and strategy the 15K and 60K can be done with a single interceptor. Combat rating 3+ will see missions with pay of 60,000 to 120,000+ but the pirate attacks are similarly advanced. By combat rating 1 or 2 the pay will go up to about 60,000 credits and the escort ships are usually light freighters. At first they will only be little ships and they will only pay 15,000 credits, the pirate attacks will also be small. It is possible to take these missions from the very start of the game with combat rating 0. Pirates always attack in the destination system, if not before. The description usually says which ones can get you fined. Other normal missions consist of carrying packages, taking other pilots missed rush deliveries, etc. Many are smuggling missions to the paradise worlds, if the republic scans you the fines are heavy.








Endless space save editor