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Amnesia control room pipes
Amnesia control room pipes




amnesia control room pipes

I did find that doors can be a little confusing when explaining if a door is push or pull. This use of the mouse is also reflected in picking up and moving other items too. The opening of a door is controlled with the mouse in a movement similar to how you physically open a door, you push forwards.

amnesia control room pipes

Other than of course running and crouching, you’ll also want to get the hang of opening doors, not that it’s a tough thing to do, but if you wish to be quiet you’ll want to be careful and master how to perform a simple task like opening a door. It does however feel like from my aversion of being seen that I could have spent a little time walking around admiring the paintings and décor of the mansion instead of wondering when something was coming to get me. Amnesia has a light and dark system which isn't really explained for you, however I felt as long as I was in the dark and far away from things I was pretty safe. Crouching and hiding behind objects will help keep you a little safe, as long as you’re not crouching underneath a bright light of course. If I’m truly honest I spent most of the game in crouch and I’m sure you may as well because generally if you can see something, it can also see you, so hiding is your best friend. Either way there isn’t much that you need to learn, it uses the standard keyboard controls for player movement, crouch and run so any pc gamers out there will feel at home and the other controls you need to know are all based around interactions.

amnesia control room pipes

The game is minimalistic in controls and hand holding, plus you can also turn off all hints should you know the controls beforehand or not want any text on screen.

amnesia control room pipes

For those that haven’t experienced a game like Amnesia before you may feel a little unguided at first. Quite unsure of how much time has passed and where anyone else is, it is then when you jump into the game. The year is 1899 in Victorian London, and you wake up in your own bed that oddly has a cage around it. You play a seemingly wealthy fellow named Oswald Mandus who has recently returned home from a trip to Mexico that sadly went horribly wrong. Now as this is the kind of game that you only really get to experience once I’m going to promise not to spoil anything but at the same time let you know what I thought of the game at the same time, if I was talking spoilers, you'd know I really enjoyed it. The second that you run Amnesia: A Machine for Pigs the instant the menu appears you know you’re in for a treat, it makes an impact from the booming music that touches you from its sheer presence and eerily lit background of machinery to draw your attention.






Amnesia control room pipes